Major Post 12: Seitaro Kitayama

Today we began our two part lecture where we learn about about Japanese Animation Around 1914, American and European comic books got introduced to Japan. This brief introduction influenced the birth of the first professional Japanese animation film being made in 1917. The Japanese anime style originated with a simple and heavily stylized drawing.

There were many masters that influenced the creation of the type of anime we know today. One master I specifically want to focus on would be Seitaro Kitayama. He was one of the early Japanese animation masters. His work was ground breaking since it was the first technical examples of commercial production anime. His movie, Momotaro, was the first internationally acclaimed cartoon that was based after a folk tale.

Yoshiro Irie, a Japanese National Film Researcher hailed him as one of the fathers of anime. Several other movies he has been accredited with include, but are not limited to, Battle of a Monkey and A Crab and Urashima Taro. Since most of his, as well as many other original works from this time, are missing I will link the short clip of Urashima Taro.

LeAnn Schmitt

 

 

Major Post 12_Pixilation Projects and Japan

Good Job everyone with finishing fun and interesting pixilation films! All of them were entertaining and different from the last project. It was also nice to work and see other groups work with new people, getting a larger diversity within each group. It was especially amusing to see Professor Jake in one of the projects as a wanted man/alien? Our group had actually thought to mention the Professor as a blooper ending scene, but we had ran out of momentum and energy to even add that while shooting our last shot. It was a bigger coincidence when our project was very similar to another groups project, although both post productions were very different in editing and audio choice. The concepts were very similar, but nonetheless, different films.

The featured films shown today were (in my opinion) a little slow, at a pace that replicated the traditional Japanese Geisha dances or any traditional Japanese performance. It shows a huge development gap from the historical Japanese animations to the modern-day well known animes. Popular animes nowadays are fast paced and action packed. The featured films are more in resemblance to the Studio Ghibli films, when it comes to story telling and ambiance.

Major Post 11_ China and ModernDay Stop Motion

I was absent for class 14 and had to review the class slides on my own time. Watching the different films made from Chinese Animators showed a huge difference between their works and works from the featured artists from previous classes. Based on observations of the films, you can see that the characters are drawn with round, organic lines. A lot of the characters are also inspired by animals and or are based on fictional/spiritual stories. There is a basis of royalty and societal hierarchy within the films that drives the story line of a lot their animations. I really like the different mediums that were shown in the slides, showing the experimental sides of Chinese animations. There was a variety of techniques using ink, origami, rotoscope, to even cut out animation.

Since learning about stop motion animation and actually working on stop motion animation projects, i see stop motion animations quite often. From social media influencers that I follow to ads. It never stuck out to me how often stop motion is used for projects outside of films like Caroline and Chicken Run (my automatic thought to “stopmotion”).

Major Post 10: Stop-Motion

We shifted from looking at using single lines to using objects, and more 3D/manual based forms of animation (stop-motion). The class screened various influential animators who demonstrated foundational techniques fo future artists to build on.

Artists include:
Arthur Melbourne-CooperMatches Appeal (1899)

Ladislaw Starewicz – Soviet animator
Starewicz had a scientific background, and his work stemmed from wanting to document two stag beetles in battle.
His contribution in stop-motion techniques has been inspiring many to continue to develop the possibilities with stop-motion.

Willis O’Brien
O’Brien started the merge of live-action and stop-motion; basically the beginning of VFX.
Very impressively, one of his first works was a adaptation of King Kong, called “Mighty Joe Young” (1949). He named his style of work Dynamation, which kick started off the possibility of all future science-fiction anomalies, greek mythical tales, and superhero action.

George Pal – A Hungarian animator and filmmaker (1939).
He started Puppetoons – which the technique that replaces facial expressions on a puppet. The technique is continued by LAIKA in Coraline, ParaNorman, The Boxtrolls.
We watched his work, “Jasper And The Haunted House” (1942) which demonstrated a lot of cinematography. He was very aware of lighting, colour, perspective and composition – a step up to quality entertainment.

Professor also mentioned NFB again, a company that sponsored many of these artists. Channel4 in UK is a similar platform that carries on supporting contemporary artist creativity, especially in the commercial/T.V. world.

Sammy Liu

Major Post 9 – Hen Hop

In Class 09, we have learnt the composition of movement and the most impressed are the Hen Hop and Neighbors. Hen Hop is a drawn-on-film animation by Norman McLaren, I like how McLaren draw the animation to be so dynamic that even the title “Hen Hop” in the beginning is like dancing. Also, I am so impressed by the swiftness of the movement and the transformation, transition between two objects, for example the word “O” and “N” are gradually transformed to a dancing object (an egg with legs?).

This animation is music-driven, and it looks like a musical to me when watching a dancing chicken with lively music, I feel so energetic when watching this short. It is also funny to see how the chicken dance in different strange ways, such as with its head off or stretching its leg wide open.

I have heard in class that McLaren had stayed in the farm in around 2 years for studying the movement of chicken, inspired me to understand that the fluency of the movement of one object, even for creating a animated short, need long investigation and research.

Major Post 09: Puppetoon and Laika in childhood

Puppetoon animation is a kind of replacement animation, a kind of stop-motion animation itself. The puppets are created in conventional stop-motion with moving parts that are repositioned between frames to create the illusion of motion when the frames are played in a fast sequence. The puppets are rigid and static pieces in puppetoon animation; each is typically used in a single frame and then change to another near-duplicated puppet for the next frame. it can provide a bigger flexibility and a sense of natural on the characters’ facial expression. It sounds like a really tough work though! I know that Laika studio is still using puppetoon method to make their film and that sounds a crazy workload and you need tons of patience.

Laika had made the most terrifying movie in my childhood, which is also a puppetoon film. I watched it in the cinema when I was around 8 years old and I still remember that was an early May (right before my birthday). I literally cry out in the cinema. YES, the movie name is Coraline. If you love horror, it is my top recommendation. Definitely not for an innocent 8-year-old little girl who was looking forward for a fun cartoon in the dark cinema. I still blame my mum about that.

Now I am grown up and I really appreciate and respect people who can make a gorgeous stop-motion animation! Their skill are just marvellous! But I still freaking hate that horror animation. Like, NOPE, I WILL NEVER TOUCH ANY PUPPET WITH BUTTON EYES .

Major Post 9: Storytelling in “The Cameraman’s Revenge”

Ladislaw Starewicz is noted as the creator of the first stop motion puppet animation in 1910. Two years later, he created “The Cameraman’s Revenge”. I’ll be focusing on some of the storytelling techniques used in the film.

I read a small bit about Starewicz and I found that he does in fact use real insects in this animation and others. That added a challenge to creating the stopmotion, as Starewicz had to create puppeting skeletons and rigs to control the insects. This was successful, as the characters can stand upright and walk while staying balanced.

I noticed that in each scene, the camera is always flat and static. There are no closeups or medium shots; rather the camera stays pushed back, using full body shots to capture the insects and different environments. This stationary camera creates a unique cinematic feel compared to other animations I’ve seen that use dynamic cameras. The camera use makes it easier to focus on what actions are taking place, as I’m not focused on the aesthetics and visuals as much.

As is common in older films, text is used to tell the main story points, such as introducing Mr. and Mrs. Beetle or explaining that the grasshopper is the camera man. Because the camera is static and Starewicz’s puppets don’t have facial expressions, the text becomes vital in explaining to us what is happening when the animation isn’t clear enough.

I realized that films that don’t use dialogue require more from the viewer. Because there is no dialogue, the viewer cannot look away from the screen without missing what’s taking place in the story. They must watch the characters intently to understand to storyline. Films like “The Cameraman’s Revenge” usually feature a continuous soundtrack in the background that’s used to catch the viewer’s attention. The soundtrack is only one component of this, as the rest relies on solid storytelling, which this film exemplifies. It uses the text screens as mentioned before, establishing shots when cutting to new locations, a static camera to ensure all actions are clearly seen, and of course, solid stop motion animation.

Sydney McPherson

Major Post 11: The Pied Piper

Yesterday we learned about Czech animation. This style emerged around the 1920s and its “Golden Era” arrived between the 1950s and the 1980s. There were many amazing Czech animators that have made very political and surreal pieces that make your skin crawl. The main medium of this type of animation being the use of wooden dolls, Claymation, puppets, and cutouts. 3D animation is seldom used since there is not enough finances to implement it and there is a deficient of trained 3D animators.

Some of the most outstanding animators from this era include: Jiri Trnka, Karel Zeman, and my personal favorite Jan Svankmajer. But since I have already discussed Jan Skankmajer’s work I plan on talking about Jiri Barta and his Czech Horror Film Krysa (The Pied Piper). It was inspired by German legends. Jiri uses his film as a metaphor to discuss the decay of society as we have fixated on material things. His character and environment design helps create a very easy and uncanny feeling to the movie.  Below I have included the a link to the film itself.

LeAnn Schmitt

https://vimeo.com/257047826

 

Major Post10 – Czech Animation

The featured artists such as Hermina Trylova and Jan Svankmajer, use an interesting combination of stop motion and live action. In a way, exemplifying pixel animation. There is a nice transition and interaction between the puppet toys used in Hermina Trylova and Frantisek Sadek’s Vzpoura hracek (Revolt of the Toys). The storyline was kind of cute in a playful childish way. Where as in Jan Svankmajer’s Dimension’s of Dialogue (1982) and Food (1992) were extremely uncomfortable. It was a live action film while using the media of clay as a factor to the stop motion aspect. The surrealist artist really lives by his reputation ” Famous for his distinctive stop-motion technique, and ability to create surreal, nightmarish, and somehow funny pictures”

I also see a repeating pattern of the use of bugs in animations such as Ferda Mravenec (Ferda the Ant) (Hermina Tyrlova, 1944; 1941 filmed) from one of the featured artists presented in class, as well as previous classes in films such as The Cameraman’s Revenge (1912) Ladislaw Starewicz. I don’t like bugs at all, and watching these reminds me of The Bugs Life from Disney Studios.

Major Post 10: Aleksandr Petrov

A few days ago, we learned about a few more very “hands on” techniques of animation. The one that caught my attention the most was the glass pane animations done by the legend, Frederick Back. His work is famously dubbed “paintings in motion”. He was able to flawlessly render very detailed and lively worlds in a very time consuming and difficult medium.

Inspired by his animation, I looked up more animators who used this technique and I came across Aleksandr Petrov. He is a Russian animator and director that uses oil paints on glass sheets. Characteristics of his work include his Romantic Realism painting style as well as incorporating imagery to show his characters inner thoughts and dreams. Two instances of these metaphor scenes include the fisherman and the marlin swimming together through the sky and sea from his Academy Award Winning short, The Old Man and The Sea and the illusion to illness in his other short My Love, is shown by the main character being buried under snow on a dark night. I have linked a video that shows some excerpts from the animations previously mentioned.

LeAnn Schmitt