LeAnn and I have revised our creature concept. We thought that the original concept would be easy to manipulate and pose, however, we underestimated the size of the paper binders (pegs) that we used. Because of the size of the pegs, this limited the maximum movement of the puppet. The pegs would collide and it would cause it to get stuck together. As well as lack of resources we couldn’t gather because of unforeseen occurrences. So that it would be easier to animate, we revised the design.

So for the final design of our character, we chose to have it to be worm-like. It would be easier to rig and would have enough space for each peg to move – thus it will have a more fluid movement. This creature haunts and roams the depths of the ocean. The creature’s purpose is unknown but we have yet to see what’s to come.
Aside from the creature, we also have foreground and background elements that will move throughout the animation. We’re currently still working on the animation. Here is a behind the scenes look at LeAnn creating more elements for the animation.

Julia Reymundo & LeAnn Schmitt





